Minecraft Atlauncher Download

The ATLauncher is a custom Minecraft launcher is very simple launcher designed to help you download, install and manage modpacks others created. Features automatic updating, custom modpacks and mods installation, and easy simple UI design. Home » » ATLauncher Cracked! 03.27 No comments. I Already Make A Post About Technic Launcher And FTB Launcher Cracked Now I Make A Post About ATLauncher And That Cracked Too This Is For Windows Windows 64-Bit Windows 32-Bit This Is For Linux. Optifine Minecraft 1.7.5! ATLauncher Cracked! FTB Launcher Cracked! ATLauncher ATLauncher is a Launcher for Minecraft which integrates multiple different ModPacks to allow you to download and install ModPacks easily and quickly.

What is it

ATLauncher is a Launcher for Minecraft which integrates multiple different ModPacks to allow you to download and installModPacks easily and quickly.

Links

Coding Standards & Styling Guidelines

Please see the STYLE.md file for coding standards and style guidelines.

Contributing to ATLauncher

Take a look at CONTRIBUTING.md

Testing

Please see the TESTING.md file for information on how we write tests.

Building

To build this project, simply run:

Minecraft tlauncher download 1.8.9

This will build the application and output the resulting files for Windows, Linux and OSX in thedist directory.

Running in test

If you want to run the launcher while developing with it, you can use your IDE (if you have one) todo that for you.

Alternatively you can run:

Using VSCode

This project is setup to use VSCode for development. You're freeto use any other IDE that you're accustomed to (if any), but by using VSCode, you get the benefitof predefined tasks and launch commands.

Checking for dependency updates

To check for dependency updates with gradle, simply run:

This will print a report to the console about any dependencies which have updates.

Plugging In Your Data

To get started with the code and plug in your own data, you need to edit the/src/main/java/com/atlauncher/data/Constants.java file.

By using this source code you don't get permissions to use our CDN/files/assets/modpacks. See theLicense section at the bottom for more.

See below for explanations as to what each constant means.

VERSION

This is a LauncherVersion object passed in the reserved, major, minor, revision ints for thisversion of the launcher. See the 'Versioning System' section below.

API_BASE_URL

This is a link to your server side API for processing of leaderboard times and pack installs. Thisis optional and can be removed. We do not give implementation code, this is your own doing.

PASTE_CHECK_URL

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This is a link to the url where an instance of stikked isrunning (For instance http://www.mypaste.com) this is how the launcher knows if the paste wassuccessful by checking the response from the API for the url of the software.

Please note that the domain given above IS NOT REAL. You must installstikked on your own domain and reference it, the domain isonly there as an example of what a valid value is.

PASTE_API_URL

Same as above

SERVERS

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This is an array ofServertype elements the launcher uses as a base to download files.

LAUNCHER_NAME

This is the name of the launcher.

How to make your data

To make the data the Launcher needs you will need to figure out your own server side way of doingthat. You can create a system to do it automatically or you can manually do it by just popping thefiles on the server. The best way to get the file structure and contents is to examine the sourcecode and the ATLauncher files it downloads.

Versioning System

Starting with version 3.2.1.0 a new versioning system was put into place. It works off thefollowing:

Reserved.Major.Minor.Revision.Build

So for 3.2.1.0.0 the major number is 2 and minor number is 1 and revision number is 0. Reserved isused as a base, only incremented on complete rewrites. The build number is optional and should be 0on releases.

Major should be incremented when large changes/features are made.

Minor should be incremented when small changes/features are made.

Revision should be incremented when there are no new features and only contains bug fixes for theprevious minor.

Build is used for beta releases allowing you to have higher version numbers but force users toupdate when the realrelease comes.

Translating

ATLauncher is written for English speakers. All our translations are community run by those whotake their time and submit updates to the text in a different language.

If you wish to help translate ATLauncher, please visit our page onCrowdin and start translating.

Updating the template file

If new strings are added to the launcher, the template file will need to be updated in order totake into account the new strings.

In order to do this, run ./gradlew generatePots which will scan the source files and create abuild/gettext/translations.pot file.

Note that out of the box, this will not generate in the correct format. The file should be openedwith POEdit, which will automatically fix the file, which then you can saveto translations.pot in the root directory, which will then get picked up by Crowdin.

Need Help/Have Questions?

If you have questions please don't hesitate to contact us

License

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This work is licensed under the GNU General Public License v3.0. To view a copy of this license,visit http://www.gnu.org/licenses/gpl-3.0.txt.

A simple way to keep in terms of the license is by forking this repository and leaving it opensource under the same license. We love free software, seeing people use our code and then not sharethe code, breaking the license, is saddening. So please take a look at the license and respect whatwe're doing.

Also, while we cannot enforce this under the license, you cannot use our CDN/files/assets/modpackson your own launcher. Again we cannot enforce this under the license, but needless to say, we'd bevery unhappy if you did that and really would like to leave cease and desist letters as a lastresort.

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If you have any questions or concerns as to the license or what we consider to be good and bad inyour clone/fork, please use the contact link in the section right above this one.

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